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Blast Effect Hailstorm Dmg Anthem

2021. 5. 22. 00:07카테고리 없음

Elemental Effects come in four varieties in Anthem: Fire, Ice, Electric, and Acid.

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Accepted Answer. Impact damage is anything that DOESN'T explode on impact; Blast damage is anything that DOES explode on impact. IE, most guns will deal impact damage with a few exceptions. Mostly the Devestator - which has light impact damage and heavy blast damage. Mar 08, 2019  Anthem Elements and Elemental Effects expained - how Fire, Ice, Electric and Acid damage and debuffs work How Anthem's four elemental effects work, and why they're so useful.

There are some other damage types to take note of too however - Impact and Explosive - and to newcomers the benefits of all of these damage types, and the various Elemental Debuffs they apply, aren't exactly clear, so here's our explainer on just why exactly they're so important and how you can get the most out of them.

On this page:

Anthem Elemental Effects explained - what are the Fire, Ice, Electric and Acid debuffs?

Blast Effect Hailstorm Dmg Anthem

Blast Effect Hailstorm Dmg Anthem Full

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  • Each Javelin has an additional effect for the combo. Colossus: Deals X damage to all targets in a small radius around the detonated target. This damage is blast damage, and it shares the elemental type of the detonated element. This combo can chain if the colossus kills another target that was primed with the original detonation.
  • But if I'm reading this thread correctly, just because it is in the Blast Seal spot, it doesn't mean it does blast damage? My 'Ice Storm' Seal says it causes 'icy explosions' so is that counted as blast? Also instead of a new thread I'm gonna ask here: Both pictures are basically an Epic and a MW. The MW says Increases blast damage by 35%.
  • Anthem's Storm Javelin is pretty much the best one in the game, at least to start with. Its elemental powers are some of the most exciting in Anthem, perfect for taking apart multiple enemies at.

Elemental Effects are essentially additional effects granted by your abilities on-hit, as well as just the base damage of that attack.

They can synergise pretty well with the Combos, Primers and Detonators system - but don't confuse them with it. Elementals are simply debuffs that apply when you land Elemental abilities, but you can read more on how the two systems interplay in our big page on Anthem Combos, Primers and Detonators explained.

Otherwise, here's a breakdown of each of the Elemental Effects and the debuffs that they apply:

Fire Effects

Attacks that have the Fire effect will cause damage over time, whittling away enemies' health by a small amount for a short period after the attack has landed.

It's also strong against physical shields and armour, like the Scar Enforcers you'll find, which carry large shields and wear physical armour.

It's much weaker against energy shields, so enemies like the Scar Scouts which have a blue shield bar above their red health bar - you'll want to clear away that shield first with other types of attacks.

Ice Effects

Hitting enemies with the Ice Effect will slow them and, after you've hit them a certain amount, freeze them still entirely.

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Ice Effects also deal greater damage to Energy Shields - represented by the blue bar above some enemies' red health bar, like with the Scar Scouts - than regular attacks, making them a great choice for tackling those tougher energy-shielded foes.

It's less effective against enemies with physical shields, like the Scar Enforcers, however.

Electric Effects

Electric Effects will cause area-of-effect (AoE) damage to enemies, chaining damage from the enemy hit to those around it.

These abilities, like Ice Effects, deal greater damage to Energy Shields than physical ones, so are a good option for taking down those blue-bar-shielded enemies.

They're less effective, like Ice Effects again, against physical shields though.

Acid Effects

The Acid status effect acts as a defensive debuff to enemies afflicted with it. In other words, anything affected by Acid takes more damage while the status is active.

They're strong against physically shielded enemies, in the same way that Fire effects are, and in the same vein they're less effective against blue-bar energy shields.

Impact and Explosive attacks

One other type of attack to consider - or arguably two other types - is the Impact and Explosive category of attacks. These, as far as we can tell, are the same thing, although they're named as two different things in the game at the moment. There are lots of little UI and naming errors in the game in its pre-launch state however, so that may well change.

Regardless, this type of damage is just pure damage, with no other effects involved - regular weapons, and some Gear or abilities, just do Impact or Explosive damage, and nothing else, and they make up the bread and butter of your damage output when you're not comboing and using your gear like mad.

Looking for more Anthem explainers like this? Our Anthem tips page is a great place to start, or our Anthem guide and walkthrough mission list hub, which has all our Anthem pages in one place, including in-depth looks at Anthem Javelin classes, how to unlock Javelins and some Colossus, Storm, Interceptor and Ranger builds, another in-depth look at Combos, Primers and Detonators and Elemental Effects and debuffs explained, or specific advice on how to Deactivate the Barrier for the Triple Threat puzzle solution. Here's where to find Anthem Collectibles, Anthem Ember Pieces and Anthem Treasure Chests, and how to get your Anthem Legion of Dawn armour and other pre-order bonuses, how the Anthem Alliance system works too. Finally, for levelling and grinding, here's an explainer of Anthem Pilot Level, XP and how to level fast, Anthem loot, gear, and the loot system explained and finally a deep-dive on Anthem Masterwork and Legendary gear explained, a Masterwork list and how to farm them.

How to use Elemental Effects, debuffs, and other things to know

Once you know what does what, using Elements is fairly self-explanatory: use Fire and Acid against heavy, physically-shielded enemies like the Scar Eforcers, and Ice and Electric effects against energy shielded ones like the Scar Scouts.

Getting the most out of Elemental Effects and things to know about debuffs:

  • You might want to think about the actual characteristics of the enemies you're facing though, too. A high-powered single target like a boss might be a good fit for some Acid attacks when you're in a DPS phase (when you have a chance to all focus it at once), as its weakened defenses would be perfect for a coordinated attack.
  • Large waves of low-powered mobs, meanwhile, might be better for Electric effects as the damage chains between them. If they're fast-moving, try Ice to slow them down or freeze them altgother - Ice is great for dealing with pesky turrets and enemies with weak spots in hard-to reach areas, too, as you can freeze them in place then maneouvre to reach them.
  • The other thing to bear in mind is that, at least as things stand, all Primers are attacks with Elemental effects. Given the four classes' unique bonuses for Combos, you might want to think about how you can get the most out of elemental effects within the Combo system too.
    • Take the Colossus' bonus effect, for example, which causes area-of-effect explosive damage to enemies affected by the Combo. Combine that with its Flamethrower primer and Lighning Coil detonator, which already spreads damage between multiple enemies with its Electric Elemental effect, and you have fantastic waveclear that can self-detonate with just one player using that Javelin.
  • Last but not least, one more important thing to bear in mind: elemental effects apply to you too! They're the standard debuffs in the game, and you and your squadmates can suffer from them when inflicted on you by enemies, just as you can inflict them on them - they can be pretty nasty, too, with things like Fire causing your Javelin to overheat and shut down your ability to fly, so pay attention to the little status symbols on the left of your HUD!

The Elemental Effects system is pretty simple on the surface then, but the potential is actually pretty vast for combining these status effects in interesting ways - we're likely to see more and more builds and strategies evolve into using them even more efficiently over time, so it's worth keeping an eye on the prevailing 'meta' after launch!

For more explainers like this, meanwhile, cycle back to our main Anthem guide and walkthrough hub.

You might have noticed certain weapons and items come with Inscriptions in Anthem, but what do they actually do?

Inscriptions appear at the bottom of weapons and gear and give you bonuses while you’re out on Expeditions These bonuses can affect damage, health, armour, elemental damage – you name it, there’s probably an Inscription for it.

There are two main damage modes in Anthem: Impact damage and Blast damage. Quite simply, Impact damage is single target damage, and Blast damage is any exploding or Area of Effect damage.

When looking at a component or a weapon, you’ll see two icons below the item’s description. The Gear icon means that this specific bonus only applies to that particular item. The Javelin icon, as the name suggests, means that the bonus applies to your character.

It’s a good idea to have a solid mix of Javelin Inscriptions that apply to your build across the board mixed in with a few item-specific Inscriptions, like a Strike component.

Arekkz has made a video you can check out which explains the different kinds of Inscriptions available – which we’ve listed down below – if you’re looking for more clarity.

Anthem: Inscriptions

Inscriptions are a random roll and a hotfix has been released to combat some of the useless Inscription rolls players were getting. You’re more likely to get an inscription that will either be useful to that weapon or Javelin wide.

Base bonuses

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  • Impact: damages a single enemy or target.
  • Blast: Area of Effect damage or explosive damage that affects multiple enemies or targets.
  • Melee: boosts your Melee Skills and attack damage.
  • Guns: Improves either Impact damage or Blast Damage if a Grenade or Rocket Launcher.

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Javelin augmentations and bonuses

  • Ultimate damage: Ultimate Skill damage increased.
  • Ultimate cooldown speed: Ultimate Skill cooldown reduced.
  • Melee damage: melee and Skills damage increased.
  • Combo damage: Combo damage increased.
  • Combo targets: Detonating Primed enemies chains to additional enemies.
  • Critical damage: Critical Hit damage increased.
  • Support speed: Support Skill cooldown reduced.
  • Elemental damage: Elemental Skills and item damage increased.
  • Damage: damage increased across the board.
  • Force: reduces damage required to cause a Stagger Effect.
  • Effect: increase all status effects applied to enemies/ can Prime enemies quicker.
  • Element Effect: increase all status effects applied to enemies from the chosen elemental effect.
  • Pickup Radius: bigger pickup area for dropped items.
  • Thruster Life: can fly for longer before overheating.
  • Thruster Speed: jet cooldown time increased.
  • Overheat Delay: reduces the time it takes to recover from overheating.
  • Element Resist: reduces damage taken from attacks of named element.
  • Armour Damage Resist: increased resistance to damage.
  • Armour Max: increases your green Armour bar.
  • Shield Max: increase your blue shield bar.
  • Shield Delay: reduces the time it takes to recover your shield.
  • Shield Refresh: how quickly your shield recharges once it starts recovering.

Class specific augmentations

  • Storm Combo: increases the number of Combo chains by two.
  • Interceptor Aura effect: increases the damage that Interceptor Aura pulses for.

Skill augmentations

Anthem
  • Skill damage: Skill damage increase for chosen skill.
  • Gear damage: overall Skill damage increased.
  • Skill Speed: chosen Skill cooldown reduced.
  • Gear Speed: overall Skill cooldown reduced.

Elemental bonuses

  • Fire: fire damage over time, doing +25% damage against armour and -25% against shields.
  • Ice: freezes enemies, with +25% damage against shields and -25% against armour.
  • Thunder: charges before spreading damage to nearby enemies, with +50% damage against shields and -50% against armour.
  • Acid: reduces resistance, with +50% damage against armour, and-50% against shields.

Weapon augmentations

  • Weapon damage: increases weapon damage.
  • Weapon mag size: increases magazine size.
  • Weapon ammo: bigger ammo reserves.
  • Weapon fire rate: increased rate of fire.
  • Weapon reload time: increases reload speed.
  • Weapon Blast damage: more explosive damage caused.
  • Weapon type damage: increased damaged for a specific weapon.

Increases Drop Rate Inscriptions

This kind of Inscription increases the rate at which you’ll find ammo, Health and Items.

  • Ammo Drop Rate: more ammo.
  • Repair Drop Rate: more Health.
  • Supply Drop Rate: more Items.

Increases Drop Quality

This Inscription increases the quality of dropped items like Health and can give a Harvest bonus when collecting crafting materials

  • Ammo Pickup Amount: more ammo per drop.
  • Repair Amount: more Health per drop.
  • Support Luck: a chance for better Items per drop.
  • Harvest Bonus: can be earned by collecting crafting materials.

You can find out how to get Masterwork items,where to find Challenges and how to set up Combos in our ultimate Anthem guide.

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